欧洲卡车模拟器2更新1.31公测

欧卡新闻 美卡新闻 TMP新闻


2018-04-21T06:48:54.000Z 原文链接


更新1.31的欧洲卡车模拟器2分享所有新功能与同一代更新的ATS,但也有一些差异,我们花了几天的内部测试,让它准备好一个公开的beta测试。(3。ATS 1.31开放测试[博客.SCSSOFT.COM ],拖车电缆是一种新的共享可见的模拟添加。我们也有新的镜像渲染代码,提供更精确的镜像视图,更接近真正的卡车司机可以看到的。此外,ETS2在这一更新中有两个主要特征。首先,期待已久的随机道路事件终于到达了欧洲!其中有几十个,从通常的轻微坠毁到大事故,比如烧毁的车辆和小型飞机的紧急降落。另外,一个小惊喜,我们一直在盖子下,直到电缆揭示博客后- 8x4底盘下一代斯堪尼亚R和S![B.B.BugSP.com ]对于较小的变化,1.31带来了一些希望列表项,如工作和货物搜索的一个新的过滤器选项,以及仪表板计算机的跳闸数据的更好的精度。当你重新加载或重新启动游戏或如果游戏重新定位你的车辆到一个新的地方,你“产卵”在你的卡车,停车制动将自动设置为ON,使车辆可能永远不会开始自己无意中移动。除了这些补充和一些修复,我们还更新了车牌为各国。与此相关的是,英国拖车不再是一个独立的车辆牌照车辆。(4。BP。博客。com)也有一些变化,在工具和MODS类别。我们现在正处在一个巨大的技术变革的中间,我们的地图设计师如何将纹理、材料和植被应用到路段。当然,这也适用于未来的MOD创造者。从历史上讲,我们使用了“预先设计的模式”来保存内存和磁盘空间的概念,但是我们放弃了这种方法,让地图设计者仅仅用“画笔”来“绘制”表面属性,这将给地图设计带来更多的自由和灵活性;当地图设计者需要特定地形特征时,该工作更有效。暂时来说,这意味着地图MODS必须重新接触,并重新保存与新系统,所以事情需要解决,直到每个人赶上。随着MAP导入代码的清理,我们也放弃了对非常旧的(4.4.38格式)地图的支持。因此,不再被维护的MODS(上次被保存为FEB 2017)不能加载到游戏的当前版本中。我们希望这对于当前使用的任何MODS来说都不是问题。(3。BP.BugSPOT。com)因此享受所有新的添加,但是请记住:它只是一个开放的beta版,不是一个稳定的公开版本,所以你可能会遇到错误、不稳定和纠结。如果你想等待最终的发布,这完全可以。但是如果您有兴趣帮助我们更快地移动,我们会感谢您对我们论坛(论坛,SCS软e.com)的所有反馈和您的bug报告在这一节[论坛。SCS软e.com ]。如果您希望参与公开测试,您可以在Pufficβbeta分支上找到这个版本。访问它的方法如下:蒸汽客户端-图书馆-右键点击欧洲卡车模拟器2转属性-BETAS标签-PuxyBetaβ1.31公共beta。无需密码。主要特点:卡车和拖车之间的电力/空气线改善了镜像渲染(基于头寸的FOV,适当弯曲的镜子)随机道路事件8x4斯堪尼亚R和S卡车ChasISS新路线的特殊运输DLC任务(阅读更多)[博客.SCSSOFT.COM ]强大的狮鹫DLC下一代斯堪尼亚S&R的售后市场调整部件(阅读更多)[博客.SCSSOFT.COM]小改变:工作选择屏幕有新的过滤器和货物搜索元素。英国拖车不再是独立的车辆牌照车辆[/*]自动制动后卡车生产(GPARPARKYBRAKEKIONIT)SC现在,基于日期和时间增加的精确打桩数据(仪表板计算机显示)更快的换档,用于新的光学传动变速器固定/更新LP在不同国家(比利时,挪威,波兰,捷克)固定扭矩转换器锁定固定损坏的预定义卡车在经销商固定的HDR插值工具/MOD:新的地形画笔在地图编辑器中支持旧地图(前4.38,由于刷子)MieloRyDATAA拖车可以注册为独立或不可变的换档长度卡车经销商卡车不在列表中YORE,该游戏读取给定目录中的所有单元,独立于车轮模型的可转向轮,放弃对旧属性的支持。

英文原版


Euro Truck Simulator 2 Update 1.31 Open Beta

Update 1.31 for Euro Truck Simulator 2 shares all the new functionality with the same-generation update of ATS, but there are some differences too, and it took us a few more days of internal testing to get it ready for an Open Beta test.[3.bp.blogspot.com]As we have already mentioned when launching ATS 1.31 Open Beta[blog.scssoft.com], trailer cables are one of the new shared visible simulation additions. We also have new mirror rendering code, providing more accurate mirrors view, closer to what a real truck driver can see. In addition, there are two main features that ETS2 gets in this update. First, long-awaited random road events finally made it to Europe! There are dozens of them, from the usual minor crashes to the big accidents like burn out vehicles and the emergency landing of small planes. Plus, a small surprise which we kept under the lid till the cable reveal blog post - 8x4 chassis for Next-Gen Scania R and S![4.bp.blogspot.com]As for smaller changes, 1.31 brings some of the wish list items like a new filter option for job and cargo search, as well as better precision of trip data for dashboard computer. Also when you reload/restart the game or if the gameplay repositions your vehicle to a new place, and you "spawn" in your truck, the parking brake will be automatically set to ON, so that the vehicle may never start moving on its own unintentionally. Besides those additions and a few more fixes, we also updated license plates for various countries. In relation to that, UK trailers are not a standalone vehicle for license plates anymore.[4.bp.blogspot.com]There are also some changes in the tools and mods category. We're currently in the middle of a massive technology change in how our map designers apply textures, materials, and vegetation to road segments. Of course, this will also apply to the mod creators going forward. Historically, we have used a concept of "stamps" with pre-designed patterns to conserve memory and disk space, but we're abandoning this approach, and letting the map designers just "paint" surface properties with a "brush." This will bring more freedom and flexibility to map design; it should make the work more effective when a map designer is in need of a particular terrain feature. For the time being though, it means that map mods will have to be re-touched and re-saved with the new system, so things will need to settle down until everybody catches up. With the cleanup of map import code, we've also dropped support for very old (pre-4.38 format) maps so mods that are no longer maintained (were last saved as of Feb 2017) cannot be loaded in the current version of the game. We hope that this isn't really an issue for any mods in current use.[3.bp.blogspot.com]So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version so you may encounter bugs, instability, and kinks. It's completely okay if you want to wait for the final release. But if you're interested in helping us to move there faster, we'll appreciate all of your feedback on our forum[forum.scssoft.com] and your bug reports in this section[forum.scssoft.com].If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right click on the Euro Truck Simulator 2 → Properties → Betas tab → public_beta → 1.31 public beta. No password required.MAIN FEATURES:Power/air lines between truck and trailer(s)Improved mirror rendering (head position-based FOV, properly curved mirrors)Random road events8x4 Scania R and S truck chassisNew routes for Special Transport DLC missions (read more)[blog.scssoft.com]Mighty Griffin DLC aftermarket tuning parts for next-gen Scania S & R (read more)[blog.scssoft.com]MINOR CHANGES:Job selection screens have new filter and cargo search elements.UK trailers are not a standalone vehicle for license plates anymore[/*]Parking brake automatically ON after truck spawn (g_park_brake_init)Screenshot name format now based on date and timeIncreased precision trip data (dashboard computer display)Faster gear shifting for new opticruise transmissionsFixed/updated LP in various countries (Belgian, Norway, Polish, Czech)Fixed torque converter lockingFixed damaged predefined trucks in dealers and quick jobsFixed trailer damage reportingFixed HDR interpolationTOOLS/ MOD:New terrain brushes in the map editorDropped support of the old maps (pre 4.38, due to brushes)Mirror_dataA trailer could be registered as standalone or notVariable shift lengthTruck dealer trucks are not on the list anymore, the game reads all units in given directory Steerable wheel independent on wheel model Dropped support for old attributes
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